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CyberSafe Game G3-7

Year Published: 2006

Product Code: TGG-52243

Categories:
COUNSELLING, GAMES

Description: Fun game format teaches kids how to stay safe in cyberspace Wide variety of topics: pro-social internet behavior, viruses, scams, predators, bullying Can be played 1 on 1, and in a small group Suitable for ages 8 to 13, and high interest material for older, less sophisticated students This educational board game teaches young people how to navigate the internet, including wireless devices such as cell phones and tablets. Major topics covered include internet predators, internet bullying, scams, viruses, and the practice of pro-social internet behavior. The game can also can be used as high-interest material for older students who are less savvy than their peers about the internet and its dangers. The game board represents cyberspace. There are various icons representing search, spam, messaging, cell phones, and others. Players begin at "Log in" and travel around cyberspace answering questions, winning play money for correct answers, and if they are lucky, winning extra money with the Online Lottery. Suitable for 2-6 players,

Publisher: Franklin Learning Systems

Year Published: 2006

Grade: Age 8 - 13

Format: GAME

Authorized reseller/distributor in Singapore for:

GL Education
Psychological Assessment Resources (PAR)
Pearson
Pro-Ed
Speechmark Publishing Ltd
Super Duper Pub.
The Guidance Group
The Pencil Grip
WPS
MHS